A typed view into a bufferView. A bufferView contains raw binary data. An accessor provides a typed view into a bufferView or a subset of a bufferView similar to how WebGL's vertexAttribPointer()
defines an attribute in a buffer.
The index of the bufferView.
The offset relative to the start of the bufferView in bytes.
The datatype of components in the attribute.
The number of attributes referenced by this accessor.
Maximum value of each component in this attribute.
Minimum value of each component in this attribute.
Specifies whether integer data values should be normalized.
Sparse storage of attributes that deviate from their initialization value.
Specifies if the attribute is a scalar, vector, or matrix.
A typed view into a bufferView. A bufferView contains raw binary data. An accessor provides a typed view into a bufferView or a subset of a bufferView similar to how WebGL's
vertexAttribPointer()
defines an attribute in a buffer.